LD36: Day 1 Complete!

It’s nearing midnight of Day 1, and I have made a reasonable amount of progress.

The first thing I did was the initial planning that I always do: I create a thought map and try to decide what kind of game I would like to make. I start with my theme and work down to the specifics of each “game idea” and decide which one is the best choice. (I decided to go with a 90’s computer sim that involves both building hardware and using software.)

Once I got that done, I started working on some of the graphics. At this point, I’ve got the most important parts of the motherboard done; however, I still have a long way to go. I have to worry less about detailing than getting a working texture; the problem is, I like to detail.

Here’s the motherboard, side by side with the original image:


If time allows, I’ll be adding more details to the motherboard, but for now it has all of the necessary connectors.


Well, that wraps it up for today! Tomorrow, I’ll work on the rest of the “scene” for the hardware and get into some Processing code to get the cables connecting! Although I wasn’t streaming on Twitch today, I plan to tomorrow. Stay tuned for more updates!

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